Jetpacking to the Win - Fly By Nite: A Fortnite Podcast Ep. 4
You love Fortnite and so do we! That’s why we’re here bringing you a brand new podcast to celebrate and talk about Season 4 of Fortnite Battle Royale!
You love Fortnite and so do we! That’s why we’re here bringing you a brand new podcast to celebrate and talk about Season 4 of Fortnite Battle Royale!
Our annual Fall shooter gathering is rapidly approaching with both EA and Activision announcing their entry into the battle royal market. It's going to be really exciting to see what these publishers with deep pockets can do to polish up the genre...
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This resurgence of VR, now backed up by enough processing power to live up to the failed promises of full immersion made in the 80s and then 90s, has been largely defined by software that requires the player to get physical; swinging their arms, climbing, tossing, shadowboxing, dodging, blocking, turning handles, pulling. It’s really no wonder then, that VR has been embraced by a growing community of health minded enthusiasts for its fitness benefits.
I used snippets of my phone interview with Sprint Vector lead designer/project lead, Andrew Abedian in my feature on the growing VR fitness craze, but during the full half hour interview we touched on a lot of other topics and dove deeper into the development and testing phase of Sprint Vector. Here I present to you, mostly uncut, the full transcript of our interview with this delightful dude.
At first glance, I was ecstatic about Fox n Forests. This is a 16-bit style side scrolling adventure that screams Sega Genesis or Super Nintendo platformer. This was the generation that started me down the road of gaming. My chance to feel like a kid again. But I was forewarned about this. Fellow Handsome Phantom, Phil Neyman recently wrote about how our "Nostalgia Is Lying To Us".
Thanks for checking out Into The Deep: A Playstation VR Podcast! Into The Deep is brought to you by HandsomePhantom.com.
You love Fortnite and so do we! That’s why we’re here bringing you a brand new podcast to celebrate and talk about Season 4 of Fortnite Battle Royale!
Imagine yourself surveying a museum full of artifacts and relics of a time gone by. A time, in fact, that you wish you could have been a part of in its heyday. Further, imagine that you are making your way toward competing in a trial that embodies the spirit of that time and allows certain abilities to be within your reach.
"But working out is boring," you say. Not so fast there my fellow out of shape friend! Fitness can be fun again! Let Brian “Boo” Stewart give you a primer on the growing VR Fitness craze as only he can, poorly but with a dash of humor.
Moms in gaming don’t get enough praise. So, on this special day just for the maternal among us, let’s honor a few of gaming’s best moms.
Killing Floor: Incursion is one of the most immersive games to date on Sony's young VR platform. An impressive feet for a franchise that started as nothing more than a mod of Unreal Tournament over a decade ago. At first glance it looks like an easy game to pigeon hole, but the deeper you dive into Killing Floor: Incursion the more you find exactly how much is below the surface. The best way to describe the game is by starting off with the obvious - Resident Evil. Stopping there though wouldn't do it justice at all. If it's one part Resident Evil you could also say that Incursion is equal parts Unreal Tournament, Assassin's Creed, and The Vanishing of Ethan Carter all rolled into a nice and neat, functioning, VR package.