Articles

The Replay Value of God of War+
Editorial

The Replay Value of God of War+

It's easy to forget God of War (2018) is barely five months old. Not only does spring seem to be forever ago, but the game became such an instant classic that it's hard to remember the world before it came out - in the long, long ago. Hyperbole? To some, but the game received a heap of critical praise, commercial success, and "Boy!" memes. At the basic level, Santa Monica Studios managed to bring the God of War franchise, and its haggard hero Kratos of Sparta, back from death.

Handsome Phantom ·
Hacky Sack or HackyZack? - Review (Switch)
Reviews

Hacky Sack or HackyZack? - Review (Switch)

HackyZack is a puzzle platformer that is all about kicking various types of balls into a goal. Sounds simple, right? Well think again. Though the premise is simple the execution is not so much. We know very little about Zack and why he’s kicking these balls around and, to be honest, that’s okay. A game like this doesn’t need some grand story to explain why he is doing what he is doing you just need to dive in and experience it.

Phil Neyman ·
Journey Across Bits And Pixels In The Messenger - Review (PC)
Reviews

Journey Across Bits And Pixels In The Messenger - Review (PC)

Following in the footsteps of the recent explosion of 8-bit and 16-bit retro throwbacks, The Messenger aims to lure players in with its nostalgia and keep them around with versatile platforming and fast paced action. As the first game from new developer Sabotage Studio, The Messenger does a good job of making you feel like a badass and a lightning quick ninja, and adds a unique twist in combining both 8 bit and 16 bit art styles. The focus here is on rapid and frantic movement as you dodge, glide, leap, and rappel your way through levels. There's not a whole lot here that is new, but it is fun and invigorating nonetheless.

Dave Lambden ·
Explore All the Colors of the Rainbow in Spectrum - Review (Switch)
Reviews

Explore All the Colors of the Rainbow in Spectrum - Review (Switch)

Spectrum could easily be viewed as an N++ clone, but dismissing it as such would be a disservice to both games. While the first few levels play out similarly to those in N++, in no time at all Spectrum begins to separate itself and stand on its own two feet. With over eighty levels spread out over eight different environments, Spectrum will keep you busy for a long time. Completing the levels is not nearly enough and you’ll find yourself going back again and again to master them.

Phil Neyman ·