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Pikuniku Will Slap You With Some Silly - Review (PC)
As mentioned before, the duality of the subject matter is impressive. It's enough to make both a child and adult giggle for completely different reasons. Kids will find enjoyment in kicking around unsuspecting and helpless NPC's to their heart's content, and adults will find amusement at how much the main antagonist reminds them of Kim Jong-Un.
Interview with Tommy Refenes and Kyle Pulver of Team Meat- Developers of Super Meat Boy Forever
Super Meat Boy Forever is the sequel to the indie hit Super Meat Boy, coming out this April.
EA Has One More Chance With Star Wars
Randy Pitchford’s Wild Ride
“This is not a sex worker, this is a fucking magician!”
The HP Podcast #2 - Barely Legal
The HP Podcast is brought to you by HandsomePhantom.com where you can find all sorts of video game related content.
Why Bungie's Big Leap Might Splat
In 2007, Bungie announced to an applauding audience of employees that the corporate yolk of oppression had been lifted. Microsoft, their glaring down corporate overlords, had been appeased. The great departure of this studio that produced the single greatest killer software of the original Xbox in Halo: Combat Evolved had cleared its final hurdle. And with it, they made a new deal with Activision, one that would allow them to keep full ownership of this grand new IP.
YIIK: A Post Modern RPG Is Straight Out Of Bizarrotown - But In A Good Way - Review (PC)
There’s a quote from the film Safety Not Guaranteed that says “there’s not sense in nonsense, especially when the heat’s hot.” YIIK A Post Modern RPG throws this concept completely out the window. Though the heat is hot in Frankton during the 25 plus hours you’ll play this game, you’ll experience nothing but wonderfully crafted nonsense.
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Gamestop's Days Are Numbered
As I reflect on how amazing the video game collection I saw was and yearn over having my own collection someday, I fear with the way our industry is going that this is the type of collection that will slowly have fade to memory and become extinct.
Vane Is Aimless - Review (PS4)
Vane is an immersive, art driven third person puzzle/platformer and is the second game released by Tokyo based indie developer Friend & Foe Games. First debuted at PSX in 2016, and even featured on Sony's main stage at PSX 2017, Vane is the ambitious result of three years of painstaking work by just five artists and programmers. The developers have sought to create the ultimate connection between player and world. Immersion breaking elements such as a heads up display, conspicuous hints or unnatural queues in the right direction have been altogether removed in an attempt to bridge the gap between those controlling the game and their discoveries. Progress and puzzle completion are meant to feel truly rewarding. The team at Friend & Foe have succeeded in their goal, but at a serious detriment to any enjoyment you may have had with Vane.